AI Insights · Timothy · January 2022
Top 5 Superhero Games on Android in Chile: Q4 2021
Explore the performance of the top 5 superhero games on Android in Chile during Q4 2021, including trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 superhero games on the Android platform in Chile showcased varying trends in downloads, revenue, and active users. Let's delve into the specifics of each game.
Mashup Hero: Superhero Games from Homa saw a fluctuation in its weekly downloads, starting strong with 22.7K downloads in the last week of September and gradually decreasing to around 5.4K by the end of December. The game’s revenue remained minimal, only peaking at $3 in the week of December 20. Active users mirrored the download trend, beginning at 31.3K in late September and dropping to 8.6K by the year's end.
The Superhero League by Lion Studios maintained relatively stable weekly downloads, peaking at 10.4K in the final week of December. Revenue experienced minor fluctuations, peaking at $13 in mid-December. Active users showed a slight increase toward the end of the quarter, rising from 43.1K in late September to 40.7K in the last week of December.
Super Rope Hero from Zego Studio, which was released in early November, saw a significant initial surge in weekly downloads, reaching 17.9K by late November. This number decreased to around 6.3K by the end of December. Active users followed a similar pattern, starting at 3.7K in the first week of November and peaking at 23.9K by late November before gradually declining to 9.9K by the end of the year.
Hero Rope: City Battle, also published by Zego Studio, showed an initial spike in downloads with 13.9K in mid-November, which then tapered off to just 386 by the end of December. Revenue remained low, with a slight peak of $6 in early December. Active users saw a peak of 17K in late November before dropping to 1.7K by the last week of December.
PJ Masks™: Hero Academy from Scary Beasties Limited maintained a steady download rate, peaking at 6.1K in mid-October and ending the year with 2.9K downloads. Revenue saw minor peaks, reaching $25 in early October. Active users fluctuated, starting at 7.3K in late September and peaking at 10.6K in mid-October, before decreasing to 5.6K by the end of December.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.